structure QuizEN[ˈstɹʌktʃə(ɹ)] [ˈstɹɐktʃə(ɹ)] [ˈstɹʌktʃɚ]
- Choose the most appropriate answer for each question.
- Question 1 :
2002 Earl H. Parsons, "Structured Programming with COBOL Examples"
Typically far more complex than the songs of the 8-bit games, songs in Amiga games had a highly varied _________, but usually followed the same basic principles seen in the 8-bit games (shorter loops with fewer distinct sections for battle music, and longer loops with more distinct sections for in-game music).